Catalog Search Results
Author
Language
English
Formats
Description
Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know.
Until recently,...
Until recently,...
Series
Publisher
Disney
Pub. Date
[2018]
Language
English
Formats
Description
The young boy, who loved taking adventures in the Hundred Acre Wood with a gang of spirited and loveable stuffed animals, has grown up and lost his way. Now it is up to his childhood friends to venture into that world and help Christopher Robin remember the loving and playful boy who is still inside.
Author
Publisher
McFarland
Pub. Date
c2009
Language
English
Description
"This book studies videogame addiction from a cross-disciplinary approach, bridging the divide between liberal arts academics and clinical researchers. The topic of addiction is examined neutrally, using accepted research in neuroscience, media studies, and developmental psychology, among others, to reveal how today's gamers interact with and become consumed by the virtual worlds of their videogames"--Provided by publisher.
Publisher
distributed by Anchor Bay Entertainment
Pub. Date
c2007
Language
Español
Description
A gunfighter riding through the desert with his seven year old son comes across a massacre. He hunts down and kills the murderers. Then, accompanied by two women, he confronts and defeats four master gunslingers. Left wounded in the desert, he is taken in by a village of outcasts and joins them in a quest that leads to a bloody and tragic end.
Publisher
Distributed by Warner Home Video
Pub. Date
c2003
Language
English
Description
Follows the story of the Celts from their earliest roots through the flowering of their culture and their enduring heritage today. Includes reconstructions of iron-age villages, dramatizations of major historical events and visits to modern Celtic lands.
Publisher
Warner Home Video
Language
English
Description
A spirited young American girl goes to London in search of her long-lost father. When she finds him, she sets out to prove that love can conquer all, but finds that her unique, impulsive style threatens the relationship she has waited for all her life.
Language
English
Description
Traces the birth of the national park idea in the mid-1800s and follows its evolution for nearly 150 years. Using archival photographs, first-person accounts of historical characters, personal memories and analysis from more than 40 interviews, and what Burns believes is the most stunning cinematography in Florentine Films' history, the series chronicles the steady addition of new parks through the stories of the people who helped create them and...
9) High noon
Publisher
Artisan Home Entertainment
Pub. Date
c2002
Language
English
Description
A retired marshal's wedding is interrupted when he learns a killer he had sent to jail will return to town on the noon train to seek revenge. He takes up his badge and guns again, alienating his new bride.
Author
Series
Publisher
Robinson
Pub. Date
2015.
Language
English
Description
"This Brief History provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, "A Brief History of Video Games" offers a global perspective on gaming s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology....
Publisher
Vintage Books, a division of Penguin Random House, LLC
Pub. Date
2015.
Language
English
Description
A groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide. From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be-and what they can become-in smart and singular ways.
13) 2
Publisher
Sony Pictures Home Entertainment
Pub. Date
[2011]
Language
Español
Description
The highly anticipated sequel to one of the scariest films of all time, REC2 picks up fifteen minutes from where viewers left off, and goes back into the quarantined apartment building where a terrifying virus runs rampant. What is found inside lies beyond the scope of medical science, a demonic nightmare more terrifying than anyone could possibly imagine.
15) The farewell
Language
English
Formats
Description
Chinese-born, U.S.-raised Billi reluctantly returns to Changchun to find that, although the whole family knows their beloved matriarch, Nai-Nai, has been given mere weeks to live, everyone has decided not to tell Nai Nai herself. To assure her happiness, they gather under the joyful guise of an expedited wedding, uniting family members scattered among new homes abroad. As Billi navigates a minefield of family expectations and proprieties, she finds...
Author
Series
Electronic mediations volume 47
Publisher
University of Minnesota Press
Pub. Date
[2015]
Language
English
Description
Delving into popular, familiar games like Flappy Birds, Mirror's Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Ian Bogost posits that videogames are as much like appliances as they are like art and media. We don't watch or read games like we do films and novels and paintings, nor do we perform them like we might dance or play football or Frisbee. Rather, we do something in between...
Author
Publisher
Welcome Books
Pub. Date
2012
Language
English
Description
"The forty-year history of the video game industry, the medium has undergone staggering development, fueled not only by advances in technology but also by an insatiable quest for richer play and more meaningful experiences. From the very beginning, with the introduction of the Magnavox Odyssey in 1972, countless individuals became enthralled by a new world opened before them, one in which they could control and create, as well as interact and play....
19) Wreck-It Ralph
Series
Publisher
Disney
Pub. Date
[2013]
Language
English
Description
For decades, Ralph has played the bad guy in his popular video game. In a bold move, he embarks on an action-packed adventure and sets out to prove to everyone that he is a true hero with a big heart. As he explores exciting new worlds, he teams up with some unlikely new friends including feisty misfit Vanellope von Schweetz. Then, when an evil army threatens their world, Ralph realizes he holds the fate of the entire arcade in his massive hands.
20) Bang bang!
Publisher
Super Cassettes Industries
Pub. Date
[2014]
Language
Hindi
Description
After 150 years, an Indian robs the Kohinoor diamond. And thus begins the cat-and-mouse game as the international mob and the Indian Secret Service (ISS) officials hunt him down.
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